Math of Comp

Ben McEwan:

As you have previously purchased a course of mine, I wanted to reach out and invite you to the pre-release of my new course, The Math of Comp. It's an information-dense short course, aimed at heightening your technical understanding of what the common tools in Nuke are doing to the pixels in your images.

You can donate, I recommend you do.

Running Nuke on Mac OS X(El Capitan- macOS Sierra)

Now I would like to begin with, if you are in a production environment you should not be using El Capitan or macOS Sierra on your machines. That being said there is a problem with the zooming in the viewer on El Capitan and macOS Sierra.

The Foundry:

After OS X El Capitan was released we became aware of viewer performance issues when zooming or moving overlay elements (such as roto widgets or transform jacks). The engineers worked to fix these issues ahead of the NUKE 10 release but unfortunately the fixes were non-trivial and it wasn't possibly to safely fix these bugs without causing other issues in time for the NUKE 10 release.

Work is ongoing on these fixes but due to these open issues El Capitan is not a fully certified platform for NUKE. This remains a high priority for the Nuke team and we hope to be able to fix these issues in a future maintenance release. This article will be updated when we have more news to share.

It is currently possible to turn on the work in progress bug fixes for the El Capitan issues by setting a couple of environment variables for NUKE 10. Please note, these environment variables enables are experimental so please take caution if you need to use them in production.

The changes the engineers have made so far can be enabled by setting the following environment variable before running Nuke:

If your like me and run Nuke at home thru the FXPHD VPN and are running Mac OS X El Capitan for learning and training these two links might be helpfull.

The Foundrys Forum

The Foundrys suppot portal

Update: Ben Woodhall Software Engineer The Foundry writing on the Nuke mailing list.

Hi Ned,

Sorry for the delay in dealing with this issue. I know it’s been a long time coming but there is a fix in the pipeline for El Capitan.

Apologies on two fronts. Firstly, I can’t promise a release date/version (but, not speaking for The Foundry, I expect it to be in an imminent 10.5 release). Secondly, it has taken way longer than a usual performance fixes to solve this. This was a particularly troublesome issue because it involved an interaction between OS X changes and Qt only when there are regular input events and window updates at the same time.

Thanks, Ben

Good to hear. While there are fixes and work arounds, I'd rather just have it work and be able to use the newest drivers from wacom.

Nuke Track Assist

Mads:

Here is a little breakdown of a tool i created called TrackAssist. Based on the core of my StickIt toolset, this tool uses the CameraTracker node to generate relative motion to guide tracking points, in areas where the 2D tracker would fail. It has the option to triangulate or a full frame median. One of the major advantages is that you can use this tool with roto or keying, and that it can track areas that are off-frame.

For someone who does a lot of beauty work this looks very cool. Have a look at the video.

Useful Nukepedia Tools #4

Nukepedia:

An object tracker node by KeenTools

Neat stuff. The test for tools like this is always "what would this made easier/possible a year ago?" Some situations come to mind.

Lue for Nuke

Mads first started talking about Lue for Nuke in June of 2015. It sounded and looked really cool. On the 18th of Oct he released it in its current state. I have been playing with it for the past few days and I find it very powerful, like having a merge node with all the math in one node it's nice to have all the image editing math in one node as well.

Thanks Mads.

Stickit in Nuke 10?

Mads Hagbarth:

Shortly after releasing the first demo of Stickit, i got a little note from “someone” at “some big company” that TheFoundry had privately demoed something that looks a lot like Stickit but using Ocula tech.

Mr. Hagbarth I have said this to you before, I love your ideas and tools. If you havn't checked out stickit or any of Mads tools you should.

Shortcut Editor

Ben Dickson:

Allows you to quickly bind keyboard shortcuts to existing menu items without writing Python code

So that was easy. Great tool.