Written

Here is a link to all the written tutorials on Nukepedia. Don't ever say your bored. I have somrthing for you to read.

There are tutorials on expressions to animating a sky based on luminance.

300

Mr. Olson:

As usual, the compositing role was the last step in the process.

Nuke is amazing. I love being a compositor.

Hue Rotation

Mads:

This is a little thing that have frustrated me for a while. The Hue Rotation in the HueShift node does some wierd and wrong calculations.

So he just wrote a blinkscript node that does it right.

Nuke Auto-Projection Mapper

Mads:

If you have a 3D tracked scene, and build up some geometry with the modelbuilder, you need to pick a frame or frames you want to project from to get the best possible texture. This is usually a bit of guess work and some manual fixes. But I wanted to see if i could calculate the optimal frames to project from.

Good stuff from Mads again. Have a look.

Teach, You might Learn Something

One of my best moves was taking the seat right next to the FrameThrower when I started at Pacific Title And Art Studio. I could look over there shoulders and listen to what was being said. I also got to watch senior artists present there work. How they handled notes and which questions I needed to ask to get the answers they needed to get the shots done. I could also go lever to the senior artist and ask how they did something. The senior artists at Pactitle were and still are helpful to me. They always had time to show me a technique or at least tell me the shot number so I could open the Shake script and have a look at how it was done. I also was asked a lot "what do you think?" or "do you see anything wrong with this?" As I gained more experience I could share my ideas and techniques.

You might be asking what's my point? Learning and teaching is so important to a post production environment. Closed minds and the thought that this is your technique is crazy and really not helpful. I have heard requiters say over and over again "You also need people skills." It's in every job post on the Internet. "Must work well in a team as well as on your own."

Be a teacher to the juniors, also learn from them. Pass knowledge around and speak up if you think you might have a solution to the problem an artist is having.

Here's to the The Foundry

Dave Johnston:

@TheFoundryTeam thanks for continuing development and pushing the boundaries of what's possible. Here's to nuke 9 and ocula 5!

I can see huge improvements coming in Nuke. Each release has been making Nuke better and better. From getting faster to just simple workflow improvements.