FilmmakerIQ:
Go inside the history of the travelling mattes (now called chromakey) and learn the history of visual trickery used by filmmakers from the earliest filmmakers through to the modern day.
FilmmakerIQ:
Go inside the history of the travelling mattes (now called chromakey) and learn the history of visual trickery used by filmmakers from the earliest filmmakers through to the modern day.
"Perfect, shoot it and lets go home. We'll let the visual efects monkeys fix it."
The head lamps moving up the mountain faces are my favorite.
Have a good weekend everyone.
Ian Failes:
The Kickstarter campaign will allow supporters to pre-order the whole Cinefex Classic Collection – 126 issues! You can also pledge for collections of issues such as Star Wars or Star Trek-related Cinefex coverage.
Yes, Please. This would be great. I'm going to need a bigger iPad thou. The issues are huge.
Neat, thanks for sharing.
Ok here's the problem.
Nobody knows that the take is bad til it is shot. It's not til you are watching the cut that you realize it. You never do a spitscreen if the take is perfect. The director says while in post production,
"Wow I'd love to use her from take 3 and him from take 13".
This never happens on the day. Ok maybe it does but not in this capacity. The only planned spilt screens I have done are explosions or animal comps.
This is why they call it fix it in post. If you knew the talent was going to screw it up. You would just do another take. If you want to impress me do it to shots already shot and need fixing. Also notice that most of the shots they are demoing are lock offs. Not a good sign.
The Foundry has had a tool called Rig Removal for years. It has worked 3 times. Those 3 times required a huge amount of clean up.
Love the name.
Mike Seymour:
In Part 1 of The State of Rendering, we looked at the latest trends in the visual effects industry including the move to physically plausible shading and lighting. Part 2 explores the major players in the current VFX and animation rendering markets and also looks at the future of rendering tech.
Its reads like a Siracusa Mac OS X essay. Thanks Mike. A great read.
oddernod:
I would go to war for my director after that.
You don't hear that anymore. Good to see a positive experience in visual effects. Our job is to help directors tell there stories. Im glad some feel the same way.