Nvizible:
NukeExternalControl
A Python tool allowing for Nuke python commands to be executed from outside Nuke
Thanks for sharing Hugh.
Nvizible:
NukeExternalControl
A Python tool allowing for Nuke python commands to be executed from outside Nuke
Thanks for sharing Hugh.
Thanks for the interview Jack.
So great
Would you look at that.
I hope everyone has a plan in place. It hurts real bad when there is no plan.
"Stop worrying about people learning your techniques. If your secret is how to best use a program, that's not much of a competitive edge."
Very well said. All you know came from someone else. These are not your techniques.
The Foundry:
NUKEX’s Assist tool allows the common tasks of paint, roto, 2D tracking and planar tracking to be shared with a wider group of artists at no additional cost.
The price tag is a major problem for the foundry. This might help.
By John Parenteau:
I was unfortunately not able to attend the VFX Solidarity town hall meeting the other night, but I wanted to share some thoughts about the current state of the visual effects industry, and propose some possible solutions for all our futures. This might also help some of my non-VFX friends understand what’s going on. So here I go!
By Daisy Bowie-Sell
Dennis Muren:
“We shot five different pieces of film, of a goat, an ostrich, a tiger, a tortoise and a woman and had one actually change into the shape of the other one without having to cut away. The technique is much more realistic because the cuts are done for dramatic reasons, rather than to stop it from looking bad.”
A good read. Makes you think about the time when to do effects you had to be able to physically build it. That made it much easier to understand what we did as effects artists.
insidemovies.ew.com:
Rand argues that if studios and visual effects companies were to do away with the fixed-bid business model and use a cost-plus model instead, directors would be more inclined to check in with VFX artists more frequently to prevent situations where “rebuilding that skyscraper” occurs. He hopes that directors can learn to look at an incomplete visual effects shot and provide feedback before the shot is done.
The imporatnt part is learn to look at incomplete shots. So much time is wasted by folks who can't see. This is a trait that makes a good artist. It should also apply to producers and directors as well. If you take a shot to final everytime you show it, you have just wasted a ton of time and more importantly money. Final is for the end when color and camera move have been locked down. Kinda like a locked cut.