I was thinking today.
- Core matte first. You always build from a good core.
- 3 mattes. Darks, Mids, Highs
Back to making [light] look like [light].
I was thinking today.
Back to making [light] look like [light].

Its best to keep things tidy.
NBC did an investigation on the Art Institute where some students are racking up $145,000 in student loan debt.
Just throwing it out there,
Nuke's Floating license and Mountain Lion.
Nobody ever thinks its going to take that long or its going to be that difficult. Its the "what could go wrong" mentality.
We have a camera and all the set information we could possibly want
Most of the time you start doing look dev stuff early on. Most of this is done in a fashon that doesn't lend itself to being efficient. Its a look not a final shot.
Scott Squires:
Almost all films coming out of Hollywood use visual effects to some extent and even many independent films have visual effects. Keep in mind that visual effects is not just for science fiction and fantasy films. They can be used extensively in period films and even in present day comedies. FIVE YEAR ENGAGEMENT used visual effects. WAR HORSE used visual effects extensively including some of the field shots, leaping horse, etc. FOREST GUMP showed an actor missing a leg.
I have been saying this for years. I challenge Hollywood to make a movie without us. Prove me wrong. Hollywood doesn't do it because it can't.
Alvy Ray Smith: RGGBA, the birth of compositing& the founding Of Pixar
Mike Seymour writing for fxguide
Dr Alvy Ray Smith helped or personally invented Paint as we know it, and the Alpha channel (the very idea of RGBA – and he picked the name Alpha). He directed the Genesis sequence in Star Trek II: The Wrath of Khan while at Lucasfilm, his first directing gig ever, and then followed it up with directed the first short The Adventures of André and Wally B. That film would become the prototype for the short film tradition that would follow until today in a company called Pixar, which Smith co-founded with Ed Catmull. Ed is a friend, who Alvy pushed to hire a young animator called John Lasseter. Smith sold technology to Disney, helped Steve Jobs invest half his fortune in Pixar ($50M), and then helped make him billions, finally coming to blows with Jobs over a white board. However, Jobs still invested in Smith’s next company which Smith would sell to Microsoft, making Jobs even more money. Along the way he worked at Xerox PARC at its height, inspired Photoshop, defended Adobe and lost to Quantel. It is a remarkable story.
I even sent this article to my dad. Thanks Mike for the access.
Scott Squires:
If you’re just starting out make sure to read the post on Career in Visual Effects and Visual Effects Schools. Is this the right career for you, do you have a specific area you’re focused on and have you learned enough to be able to do high quality work in a reasonable amount of time without having step by step instructions?
There's always a battle.
Maureen:
"It doesn't have to be real, it has to be consistent".
Jim:
"Does it look right? Then it's right".
Sometimes it's ok to break the rules. At the end of the day, if it looks right. Then it is. Who gives a sh*t how you did it. The rules are there to make sure that when you are have problems. You know were to start troubleshooting.
Think outside the box and do good work. Being perfect has nothing to do with it.